I think we used the usual sanity rules, though the Keeper/GM may have been creative in how he applied temporary insanities etc. It was a good fit. Especially for the more gothic horror type Who stories, along the lines of those in the 1970s. Trying to avoid combat was yes key too. Though my character survived being shot in the forehead once! But yup, it was more about using ingenuity and persuasion than fighting.
(no subject)
Date: 2022-07-03 03:50 pm (UTC)